https://youtu.be/RuqVndm1mdQ I’ve still got a lot to learn about dialogue audio processing and one of the things that has tripped me up quite a lot is compression. I often seem to struggle to compress the audio enough so that when it is loudness normalized, it sounds transparent instead of crushed, doesn’t clip, and is loud enough.
For web, the recommended loudness targets are -16LUFS and -1.5dBTP.
This episode is a little more in-depth and assumes you have already watched our previous episodes on loudness normalization and compression. If you haven’t, you can find them here: